Picked up items are presented to the player on a pedestal. These items can be found in the various chest and lockers and safes, bought from vending machines, rewarded in the relax rooms after beating a boss, going to the Treasure Rooms, found in Secret Rooms, as a reward for defeating a boss in the Boss Rooms, Mini-Boss Rooms and Challenge Rooms, going through Trap Rooms and Curse Rooms, bought from Devil Rooms at the cost of Health or can be purchased at the varying cost of Coins inside the Gift Shops, Shrines and Supply Vaults. The items in the boss and mini-boss rooms are rewards and can be taken by the player for free. Items appearing in the gift shop have a set cost displayed beneath the name of the item. If the player has the required funds, they may purchase the item through the use of the "use" key (default E). If the item is a weapon, the weapon you are currently holding will be switched with the one on the pedestal. If you purchased a weapon in the gift shop, you can switch between the weapon you bought and the weapon you had before however many times you want for no cost.
Normal Drops[]
These items can be found in either Gift Shops or Mini-Boss Rooms. Note that there are a few items that can be found anywhere. Should the player already have an item that a Boss should drop, a random Item will appear in its place.
Item | Icon | Effect | Cost |
Adderall |
Increases movement speed (x1.15). |
$100 | |
Anchor |
It allows the player to fall faster. Increases Jump Height (+5) and Gravity (+50%). |
$25 | |
Angel Wings | Double jump. When combined with Iris's Wings, it grants infinite jumps. | $325 | |
Anti Gravity | n/a | n/a | n/a |
Grants the player armor (+2-6). |
$150 | ||
ATK Torpedo Missiles | n/a | n/a | n/a |
Backpack | n/a | Allow the player to hold one more weapon slot for the inventory. Can not hold Superweapon on the slot itself. | n/a |
Beard | Do more damage close up. Damage multiplier is added to the value of the formula ((36-Distance)/100). | $300 | |
Black Market Membership | n/a | Grant a chance (7%) to buy an item in the shops without spending any money on the cost. | n/a |
Blast Shield | Take no damage from your bombs, explosive barrels, turtle missiles, or suicide bomb frogs.
It can be dropped from explosive barrels. |
$150 | |
Blood Bag | n/a | Increase the player's maximum health (+5) and restores all of your lost health. Increase in speed (+0.6). | n/a |
Bloody Dubloon | Pay health (not max health) for shop items. The cost is cash cost divided by 75. | $200 | |
♦ Blow Fish ♦ | n/a | Grants the player poison damage. Lowers base damage. | $350 |
Bomb Box |
Gives the player bombs (2-6). |
$50 | |
Bottle Opener | Remove maximum special ammo. | n/a | |
Boxing Gloves | n/a | Attacking will grant a chance to fire a large projectile that deals damage (+0.7) and knocks back mobs. | n/a |
Brown Coat | n/a | The player gains/loses 1.5 more health, armor, bombs, and coins depends on how much health the player has. Increases the player's speed. | n/a |
Bucket of Chum | n/a | Increases damage (+0.012), but lowers speed. (-0.2). | n/a |
Bucket of Tar | Refills superweapon ammo. | $100 | |
Can of Beans | Do damage (10) and poison per second to enemies within 4 units of the player. | $300 | |
Cannon Ball | Increases the player's damage, but lowers their speed. | $270 | |
Cannon Balls | Damage (+0.15), Fire Rate (-0.1). | $275 | |
Ceremonial Dagger | n/a | Killed enemies have a chance to shoot out knives. | n/a |
Chain | Increases fire rate (+1.5). | n/a | |
Chamelion | n/a | It makes yourself invisible to the enemies’eyes. Enemies will have a chance (10%) to not attack when the player enters the room for a few seconds. | $195 |
Cheese Burger | n/a | Increase the player's maximum health (+4) and gives the player health (+2). Restore all of your damaged health. | $125 |
Cherry Bomb | n/a | Splits bombs into smaller bombs (Explodes once, splits into 3 separate bombs, which then explodes as well). | $400 |
Chewed Map | n/a | Gives the player some random chance to reveal parts of the special rooms (excluding Dark rooms) on the floors. It doesn't reveal regular rooms on the map. | n/a |
Chosen One | Dash quickly by double-tapping a movement key. | n/a | |
Clam | n/a | n/a | n/a |
Cocaine | n/a | Increase your movement speed (+0.7) and fire rate (+0.1) but reduce the player's maximum health (-2). | $110 |
Coffee | n/a | Increase the player's speed (+0.9). | n/a |
Coin of Fate | Launches coin into the air and flips. If it lands on the smiley side: Increases max health (+2), armor (+2), fire rate (+0.15), damage (+0.15), and speed (+2). Skull and bones side: Lowers max health (-3). | n/a | |
Compass | n/a | Reveals the entire map, including normal rooms and special rooms. | n/a |
Cpn. First Mate | n/a | Increase all the player's stats. | n/a |
Crate of Grenades | n/a | The player's weapon projectiles explode on contact. | n/a |
Credit Card | n/a | Removes the cost of every Gift Shops items, allows the player takes all of the items for free. | $200 |
Crystal Ball | n/a | Reveals every special room inside the map. | n/a |
Cyborg | n/a | Every time you shoot, the player's cybernetic eye will fire out a piercing laser with the unlimited range from it's left, doing damage. Increases the fire rate (0.07). | $85 |
D0xy | Changes Pain Noises. | $0 | |
Davy Jones Locker | n/a | Increases the health cap (+4), increases fire rate, damage, speed, and adds a random amount of shields. | $1250 |
Death's Eyes | n/a | The player's vision now has a chance to see how much remaining health the enemies inside the room has. Increase damage (+0.2). | n/a |
Demolition Joe | n/a | Increase the chance of enemies dropping bombs when killed. | $200 |
Digitat Defibrillator | Revives all enemies on the floor. It can be acquired multiple times. | $1 | |
Dingy | Makes generated floors half as large for the rest of the run. | $175 | |
Electric Eel | n/a | Shock nearby enemies for damage (150%), bouncing to other enemies at a range of 100 up to 5 times. | n/a |
Evil Eye | The player's bullets pierce enemies. | n/a | |
Eye of Dubbbz | Make every floor a dark floor for the rest of the run. | n/a | |
Eye Patch | Makes dark floors less dark but you lose your crosshair. | $100 | |
Fear Effect | n/a | Looking at the enemies will have a chance to scare them away and may damage them (20%). | n/a |
Fire Mine | n/a | Weapon projectiles have a chance to shoot a fireball that when exploding on contact, sending enemies on fire. | $625 |
Flip Flops |
Doubles the invincibility timer on acid and lava. |
$150 | |
Flippers | Makes the player's projectiles bounce. When a shot bounces, it gains damage (20%) but loses speed (20%). Once a shot loses half its initial speed it stops bouncing. | n/a | |
Full Metal Jacket | n/a | Gives the player armor (+10) then increases the maximum health (+4) and movement speed (+0.15). | n/a |
Gaangus' Soul |
|
It allows the player to walk on the ceiling instead of jumping. | $400 |
Ghost | Lowers gravity. Hold jump to float upwards. | n/a | |
Green's Ovaries | Doubles invincibility timer. (This is a direct reference to YouTuber Green9090, the symbol for the item is even his YouTube channel logo) | $350 | |
Gum |
Gives the player sticky bombs. |
$50 | |
Gun Holster | n/a | Grants the player the ability to carry an additional slot for two different Superweapons. | n/a |
Halo | It generates a field of light around the player. | n/a | |
Hans' Chainsaw | When throwing bombs chainsaws rise from the groud upon explosion. | $250 | |
Health Box |
Gives the player health (2-6). |
$100 | |
Heart Implants | Allow the player to respawn back from the dead twice. | ||
Helmet | Increase the player’s maximum defense (+0.5), damage (+0.4), and gives Armor (+1). | $125 | |
Hockey Mask | Enemies that inside the room will be spawned with less health (-20%). | $230 | |
Holy Water | Restores all health. | $125 | |
Hook | Increase the player's damage (+0.15). | $150 | |
Horseshoe |
More loot will drop from enemies. |
$250 | |
Hunting Machete | Chance to permeate bleeding effect on mobs (25%) for damage (45%). | ||
Infusion | Every time the player kills few enemies in the room it will increase max health (+1). | ||
Iron Bar | Grant the player's own weapon to have a chance to fires out concussive projectiles which cause mobs to walk around randomly. | $175 | |
Iron Heart | Health has no cap limit. | $750 | |
Joker Card | Teleports the player at the nearest Gift Shop on the next floors. Pays next floor Gift Shop item by this thing. Single-use. | $100 | |
Kamikaze | Uses your bomb supply as your health supply. Explode every time you take damage. Gives you bombs (+3). | ||
Keg | Increases the player's max health (+3), and fully regenerates health. | ||
Kevlar Vest | Increase the player's maximum defense (+0.5) and adds Armor (+2). | $250 | |
Kiss of Death |
Increases the player's weapon damage. Increases your damage multiplier (x0.15). |
$300 | |
Knitting Needles | After clearing every room you take your time to knit a little, giving you Armor (+1). | ||
Lead | Increase damage, decrease speed. | $250 | |
Left Hand | Removes the main weapons, but grants infinite superweapon ammo. | ||
Lighthouse | Grants armor (+3) when the player's health reaches 1. Ability resets after the player picks up another red heart. | $720 | |
Lightning Bolt |
Increases the player's movement speed (+1) and fire rate (+0.1). |
$400 | |
Lottery Ticket | Doubles loot taken from killed enemies and the coins and bombs in your inventory. | $100 | |
Magic Eight Ball | Increase projectile speed (+0.17) and grants two random powerups when taken. | ||
Magic Mushroom | Decreases the size of the player's hitbox, makes the player smaller, and increases the speed. | $250 | |
Magnet |
Automatically collects the loot from enemies. (Increases your collection radius to 48) |
$50 | |
Mario | Pressing jump while in the air shoots you toward the ground. | ||
Meat Nugget | Refills all health, chance (8%) to drop two meat nuggets that recover 2-6 health. | ||
Medkit | After the player takes damage (5) from any mob, they will instantly recover 4 hearts every second for 2 seconds. | ||
Mega Bullets |
Increases the player's damage multiplier (x0.05). |
$100 | |
Mortar Tube | Grant a chance (9%) to fire a mortar shot that hits roughly five characters away, dealing damage (170%). | ||
Motorboat Battery | Powerups will be 'overcharged' through this item, Allowing those Powerups to be used twice. | ||
Mysterious Serum | Increases the player's Hitbox Size (+0.23) and Defense (+0.8), but lowers your weapon's accuracy (-0.4). | ||
Mystery Box |
Gives the player a random item. |
$200 | |
Mysterious Chest | Spawns two random items. | ||
Naval Mines | Every time the player gets hit by something, it will drop proximity mines on contact. | ||
Naval Training | Increases damage (+0.2) and fire rate (+0.2). | $400 | |
Oar | It allows you to jump lower by tapping jump, and higher by holding jump. | ||
Obstetrician | Grant the ability to disable traps and obstacles by destroying it using weapons but cannot disable lava/acid pools. | ||
Officer's Passport | |||
Oil Can | Damage (+0.169) | $150 | |
Old Socks | Superweapons deal more damage to enemies (+0.25). | ||
Pentagram | Increase Damage (+0.128). Grants the player the ability to inflict a fear blast on nearby enemies on the room every time you get hit. | $666 | |
Perfume | Weapons have a chance to grant a fear effect on enemies that will cause them to flee when hit. Increases fire rate (+0.1). | ||
Petrifying Contacts | The player's weapon projectiles now have a chance to freeze enemies in place. | ||
Piece of Eight | Increases the player's speed (+1) and damage (+0.1). | $400 | |
Piggy Bank | The player will generate $10 for 2.2 seconds instantly after completing a room with enemies.
Gives the player $5 after picking it up. |
||
Piracy | Gives the player $10 every time they take damage. | $225 | |
Poison Bombs |
Adds poison damage to all player-created bombs. It does not include non-bomb explosives. |
$150 | |
Polyphemus | Projectiles fired from the gun will have greater strength, and increases both size and damage (+0.15). Lowered fire rate (-0.2). It does not affect enemy projectiles or bombs. | ||
Powder Keg |
Doubles bomb damage. It does not include non-bomb explosives (rockets/blowfish). |
$150 | |
Power Armor | Increase the player's movement speed (+0.1.25) and defense (0.7). Gives the player Armor (3-10) that add on how much the player's own maximum health cap has. | $540 | |
Power of the Gods | Spawns a random powerup. This item can be
acquired multiple times. |
$50 | |
Propeller | Increases the player's fire rate +(0.15). | $150 | |
Psychic Spoon | Grants weapon projectiles an effect to seek out certain enemies. | $200 | |
Pumpkin Head | Lowers and halves most enemies and Bosses' maximum HP (40%), and in defense (0.14). | ||
Pyro Bombs | Gives the player bombs (+99). | $500 | |
Quarterdeck | |||
Rabbit's Foot | Increases the rate of more powerup drops (50%). | $250 | |
Rage | Damage increase (+0.025) for every kill. Damage lowered (-0.025) every second. Damage stops lowering before it would become negative. | $300 | |
Raider Scarf | Grant a chance to instantly evade any kind of attack without taking any sort of damage. Increase in speed (+0.3). | ||
Red Tearstone Ring | Increase damage (+0.25) at 2 health. Increase damage (+0.5) at 1 health. Increase damage (+1) at 0 health. | $250 | |
Rum |
Increases the player's movement speed (+1), fire rate (+0.1), and damage (+0.1), but reduces the player's maximum health (-3). |
$250 | |
Sail | Increases the player's speed while in the air (+25%). | $150 | |
Sand Shark |
Increases the player's movement speed (+25%) when on the ground. |
$400 | |
Scissors |
Cuts all prices within Gift Shops in half. Stacks with Golden Scissors but seems to wear off if stacked (prices on later levels are not halved). |
$350 | |
Sea Legs | Increases the player's speed (300%). | $600 | |
Shared Magazine | Makes the main weapons have a limited ammo pool that shares with the Superweapons but grants the main weapons' infinite chargeable ammo to the Superweapon. | ||
Shell | Lose hearts before armor when damage is taken. | $400 | |
Shield Lover |
Increase the chance of enemies dropping armor. |
$200 | |
Ship Lantern | |||
Sniper | The player's own weapon increases in both range and projectile speed, and a decrease in projectiles spread. | ||
Spiderman T-Shirt | |||
Spiked Collars | Deals damage (50) when mobs touch you. | $195 | |
Spinach |
Increase the player's maximum health (+2) and gives the player health (+2). Increases range of thrown bombs. It also increases the range of thrown weapons such as the sickle or trident and allows them to be charged more quickly. |
$250 | |
Spreadshot | The player's weapons now can shoot out a spread of three projectiles at once, lowers projectile delay (-2.1), and fire rate (-0.3). | $165 | |
Spring |
It allows the player to jump higher (+3). |
$150 | |
Starfish | It allows the player to respawn once after death. | $600 | |
Steam Summer Sale | Reduces all Gift Shops item prices (50%). | $450 | |
Strange Mushroom | Increase Damage (+0.5),Range (+0.12). Lowered Speed (-0.4). | $190 | |
Superammo Boost | Superweapon ammo now gives more ammo (10). | $300 | |
Telescopic Scopes | Grant a chance (25%) to gain a critical hit to an enemy when hit by one. | ||
Tesla Coil | Doubles superweapon ammo cap. | $100 | |
The Fool | Doubles damage that is given and taken. | $350 | |
The King of the Hills | Increases damage (+0.5), defense (+0.8) fire rate (+0.13), and speed (+0.7). | ||
The Wire | Grant a chance to fire sparks of chain lightning at enemies for damage (4x33%) when hitting a mob or an obstacle. Slows down mobs movement when touched with the sparks. | ||
TNT Launcher | Weapon projectiles create large explosions when hit. | ||
Toy Bombs | Bombs always follow to the nearby enemies.
Gives the player bombs (+10). |
||
Tranquilizer Darts | Grant the weapons a chance to shoot projectiles that slow down enemies when hit. Increased fire rate (+0.5). | $275 | |
Trigger Finger |
Increases the player's rate of fire (+0.05). |
$100 | |
Uber Projectiles | Projectiles increases in power. Increases damage (+0.11), but decreases the fire rate (-0.5) and projectile speed (-0.7). | ||
Utility Belt | It allows the player to carry two different Powerups on the item slot. Increase Superweapon ammo capacity (+30%). | ||
Vampire | Lose health (-1) every 5 seconds. Gain health (+1) for every kill. Spawn hearts for every kill if health is maxed out. | ||
Vitamin C | Increases maximum health (+2) and gives the player health (+1). | $120 | |
Increase movement speed (+1.5). |
$200 | ||
X26-Police Taser | Grant a chance to instantly stuns and immobilizes a mob for 8 seconds when hitting (40). | ||
Zen focus | Longer powerup duration (25%). | $200 |
♦ = This item can be dropped by Greebler or found in Gift Shops and Mini-Boss Rooms.
♦= Bloody doubloon prices are still missing.
♦= 1.7 updates are partially missing, or incomplete.
Boss Specific Drops[]
The items listed below are those which can only be dropped by Bosses.
Item | Icon | Description | Boss |
Adaru's Sawfish | Grants the player a spinning sawfish under the player's legs that deals moderate damage to mobs when they touch the sawfish. Can knock bombs away. | Adaru | |
Banshee's Scream |
Increases the player's damage. |
Banshee | |
♦ Blow Fish ♦ |
Grants the player poison damage. Lowers base damage. |
Greebler | |
Dobee's Blubbler |
Increases the player's maximum health (+6) but lowers movement speed (+1). |
Dobee | |
Hanz's Coat |
Increases the player's maximum health by (+2) and gives 5 armor. |
Hanz | |
♦ Iris' Wings ♦ |
Grants the player the ability to double jump. Having two or more allows the player to fly by rapidly tapping the jump key. |
Iris and Aerie | |
Mermaid's Harp |
Weakens homing capabilities and slows down the movement of Gaanguses and Skortches. |
Mermaid | |
Omni's Tentacles |
Increases the player's movement speed. |
Omni | |
Skullito's Soul |
Grants the player floating bombs. |
Skullito | |
Speiga's Fang |
It increases the player's damage and gives poison damage. |
Speiga | |
Snail Shell | Gives the player armor (+7) but lowers speed. | The Snail | |
Scubalien's Shell | Turns the player's bombs into glowing turtle shells that bounce and explode after a certain amount of time. | Scubaliens | |
Ship's Hull | It makes the player immune to liquid hazards such as lava and acid. | Bismark | |
Dahlia's Knife | GET OUT NOW, SPOILER ALERT, SEE THE PAGE FOR MORE INFORMATION OR STAY OFF FROM THIS PAGE SO TO NOT RUIN YOUR EXPERIENCE ON THIS GAME -Gorton | ?????? |
♦ = This item can be dropped by Greebler or found in Gift Shops and Mini-Boss Rooms.
Powerup Items[]
The items listed below are single-use items dropped by enemies, bosses, or from the Power of the Gods item. They grant immediate, but usually temporary bonuses.
Item | Icon | Description |
Runner |
Doubles movement speed for 30 seconds | |
Golden Scissors |
Cuts the price of every item on the floor in half, and can be stacked with itself Using Dice after will remove its effect | |
Hotfeet |
Take no damage from acid/lava/blood for 30 seconds | |
Slowmo | Makes everything move at half speed and doubles movement speed for 30 seconds | |
Heart of Gold | Sets current health to max health | |
Wildcard | Performs the function of a random powerup | |
Dice | Changes every item on the floor to a different item (shops, pedestals, etc)
Will also reset prices to normal for that floor | |
Ankh | 15 seconds of total invulnerability to damage | |
Assault | Doubles damage and fire rate for 30 seconds | |
Battery | Fill superweapon ammo |