Picked up items are presented to the player on a pedestal. These items can be found in Boss Rooms, Mini-Boss Rooms, and Gift Shops. The items in the boss and mini-boss rooms are rewards and can be taken by the player for free. Items appearing in the gift shop have a set cost displayed beneath the name of the item. If the player has the required funds, they may purchase the item through the use of the "use" key (default E). If the item is a weapon, the weapon you are currently holding will be switched with the one on the pedestal. If you purchased a weapon in the gift shop, you can switch between the weapon you bought and the weapon you had before however many times you want for no cost.
These items can be found in either Gift Shops or Mini-Boss Rooms. Note that there are a few items which can be found anywhere. Should the player already have an item that a Boss should drop, a random Item will appear in its place.
Increases movement speed via a 1.15x multiplier.
Allows the player to fall faster. Increases Jump Height with 5 and Gravity by 50%
Grants the player 2-6 armor.
|Beard||Do more damage close up. Damage multiplier is added to with the value of the formula ((36-Distance)/100)||$300|
|Blast Shield||Take no damage from your bombs, explosive barrels, turtle missiles, or suicide bomb frogs.
Can be dropped from explosive barrels.
Gives the player 2-6 bombs.
|Bottle Opener||Remove maximum special ammo.|
|♦ Blow Fish ♦||
Grants the player poison damage. Lowers base damage.
||Splits bombs into 3 smaller bombs. (Explodes once, splits into 3 separate bombs, which then explodes as well)||$400|
||Reveals entire map, including normal rooms and special rooms.||
|Davy Jones Locker||Davy PWNS Locker! Adds 4 to the health cap, increases fire rate, damage, speed, and I think it adds a random amount of shields.||$1250|
Doubles the invincibility timer on acid and lava.
||Allows the player to walk on the ceiling instead of jumping.||$400|
|Green's Ovaries||Doubles invincibility timer. (This is a direct reference to YouTuber Green9090, the symbol for the item is even his YouTube channel logo)||$350|
Gives the player sticky bombs.
Gives the player 2-6 health.
More loot will drop from enemies.
|Iron Heart||Health has no cap limit.||$750|
|Kiss of Death||
Increases the player's weapon damage. Adds 0.15 to your damage multiplier.
|Lighthouse||Grants 3 armor when player's health reaches 1. Ability resets after the player picks up another red heart.||$720|
Increases the players movement speed and fire rate. +1 Speed, +0.1 Fire Rate
Automatically collects loot from enemies. (Increases your collection radius to 48)
Increases the player's damage multiplier with 0.05.
Gives the player a random item.
|Piece of Eight||Increases the player's speed (+1) and damage (+0.1).||$400|
Adds poison damage to all player created bombs. Does not include non-bomb explosives
Doubles bomb damage. Does not include non-bomb explosives (rockets/blowfish).
Increases the player's movement speed (+1), fire rate (+0.1), and damage (+0.1), but reduces the player's maximum health by 3.
Increases the player's movement speed by 25% when on the ground
Cuts all prices within Gift Shops in half. Stacks with Golden Scissors but seems to wear off if stacked (prices on later levels(?) are normal (not halved))
Increase the chance of enemies dropping armor.
Increase the player's maximum health by 2 and gives the player 2 health. Increases range of thrown bombs.
Also increases the range of thrown weapons such as the sickle or trident and allows them to be charged more quickly.
Allows the player to jump higher (+3 Jump Height).
|Starfish||Allows the player to respawn once after death.||$600|
Increases the player's rate of fire (+0.05)
|Vitamin C||Increases maximum health by 2 and gives the player one health.||$120|
Increase movement speed (+1.5).
|The Fool||Doubles damage given and taken.||$350|
|Power of the Gods||Random powerup.||
|Angel Wings||Double jump. When combined with Iris's Wings, grants infinite jumps.||$325|
|Bloody Dubloon||Pay health(not max health) for shop items. Cost is cash cost divided by 75.||$200|
|Can of Beans||Do 10 damage + poison per second to enemies within 4 units of the player (a room being 48 units).||$300|
|Superammo Boost||Superweapon ammo now gives 10 ammo instead of 5.||$300|
|Tesla Coil||Doubles superweapon ammo cap||$100|
|Bucket of Tar||Refills superweapon ammo.||$100|
|Cannon Balls||Damage +0.15, Fire Rate -0.1||$275|
|Piracy||Gives the player $10 every time they take damage.||$225|
|Mushroom||Decreases the size of the player's hitbox, makes player smaller, increases speed||$250|
|Sea Legs||300% speed boost (biggest in the game)||$600|
|Sail||25% move speed boost while in the air.||$150|
|Holy Water||Restores all health||$150|
|Rage||Damage +0.025 for every kill. Damage -0.025 every second. Damage stops lowering before it would count as a damage down.||$300|
|Zen focus||25% Longer powerup duration.||$200|
|Shell||Lose hearts before armor when damage is taken.||$400|
|Naval Training||Damage +0.2, Fire Rate +0.2||
|Lead||Increase damage, decrease speed||$250|
|Oil Can||Damage Up||$150|
|Red Tearstone Ring||
Damage +0.25 at 2 red hearts. Damage +0.5 at 1 red heart. Damage +1 at 0 red hearts.
|Hans Chainsaws||When throwing bombs chainsaws rise from the groud upon explosion||$250|
|Doxy||Changes pain noises||$0|
|Chain||Fire rate +1.5|
|Chosen One||Dash quickly by double tapping a movement key|
|Eye of Dubbbz||Make every floor a dark floor for the rest of the run|
|Coin of Fate||Launches into the air and flips. If it lands on the smiley side: Max Health +2, Armor +2, Fire Rate +0.15, Damage +0.15, Speed +2. Skull and bones side: Max Health -3.|
|Eye Patch||Makes dark floors less dark but you lose your crosshair.||$100|
|Flipper||Makes player projectiles bounce. When a shot bounces, it gains 20% damage and loses 20% speed. Once a shot loses half its initial speed it stops bouncing|
|Digitat Defibrillator||Revives all enemies on the floor. Can be acquired multiple times.||$1|
|Dinghy||Makes generated floors half as large for the rest of the run||$175|
|Ghost||Lowers gravity. Hold jump to float upwards.|
|Evil Eye||Bullets pierce enemies|
|Kamikaze||Uses your bomb supply as your health supply. Explode every time you take damage. Gives you 3 bombs|
|Halo||Creates light around the player|
|Keg||Max health +3. Totally fills health|
|Left Hand||Removes the main weapons, but grants infinite superweapon ammo|
|Mario||Pressing jump while in the air shoots you toward the ground|
|Mystery Chest||Spawns two random items.|
|Propeller||Fire rate +0.15||$150|
|Oar||Allows you to jump lower by tapping jump, and higher by holding jump, rather than always jumping to max height|
|Rabbit's Foot||50% more powerup drops||$200|
|Vampire||Lose 1 health every 5 seconds. Gain 1 health for every kill. Spawn hearts for every kill if health is maxed out.|
♦= Bloody dubloon prices are still missing.
♦= 1.7 updates are partially missing, or incomplete.
Boss Specific DropsEdit
The items listed below are those which can only be dropped by Bosses.
Increases the player's damage.
|♦ Blow Fish ♦||
Grants the player poison damage. Lowers base damage.
Increases the player's maximum health by 6 but lowers movement speed by 1.
|♦ Iris' Wings ♦||
Grants the player the ability to double jump. Having two or more allows the player to fly by rapidly tapping the jump key.
|Iris and Aerie|
Weakens homing capabilities (white plasma balls), also slows down the movement of Gaanguses and Skortches.
Increases the player's movement speed.
Grants the player floating bombs.
Increases the player's damage and gives poison damage.
|Snail Shell||Gives you 7 armor and a small speed down.||The Snail|
Powerup Items Edit
The items listed below are single use items dropped by enemies, bosses, or from the Power of the Gods item. They grant immediate, usually temporary bonuses.
Doubles movement speed for 30 seconds
Cuts the price of every item on the floor in half
Take no damage from acid/lava/blood for 30 seconds
|Slowmo||Makes everything move at half speed and doubles movement speed for 30 seconds|
|Heart of Gold||Sets current health to max health|
|Wildcard||Performs the function of a random powerup|
|Dice||Changes every item on the floor to a different item (shops, pedestals, etc)|
|Ankh||15 seconds of total invulnerability to damage|
|Assault||Doubles damage and fire rate for 30 seconds|
|Battery||Fill superweapon ammo|