Picked up items are presented to the player on a pedestal. These items can be found in various chest and lockers and safes, bought from vending machines, rewarded in the relax rooms after beating a boss, going to the Treasure Rooms, found in Secret Rooms, as a reward for defeating a boss in the Boss Rooms, Mini-Boss Rooms and Challenge Rooms, going through Trap Rooms and Curse Rooms, bought from Devil Rooms at the cost of Health, or can be purchased at the varying cost of Coins inside the Gift Shops, Shrines and Supply Vaults. The items in the boss and mini-boss rooms are rewards and can be taken by the player for free. Items appearing in the gift shop have a set cost displayed beneath the name of the item. If the player has the required funds, they may purchase the item through the use of the "use" key (default E). If the item is a weapon, the weapon you are currently holding will be switched with the one on the pedestal. If you purchased a weapon in the gift shop, you can switch between the weapon you bought and the weapon you had before however many times you want for no cost.
These items can be found in either Gift Shops or Mini-Boss Rooms. Note that there are a few items which can be found anywhere. Should the player already have an item that a Boss should drop, a random Item will appear in its place.
Increases movement speed via a 1.15x multiplier.
Allows the player to fall faster. Increases Jump Height with 5 and Gravity by 50%
Grants the player 2-6 armor.
|Beard||Do more damage close up. Damage multiplier is added to with the value of the formula ((36-Distance)/100)||$300|
|Blast Shield||Take no damage from your bombs, explosive barrels, turtle missiles, or suicide bomb frogs.
Can be dropped from explosive barrels.
|Blood Bag||Increase the player's maximum health by 5 and restores all of your lost health. Increase speed by +0.6.|
Gives the player 2-6 bombs.
|Toy Bombs||Bombs always follow to the nearby enemies.
Gives the player 10 bombs.
|Bottle Opener||Remove maximum special ammo.|
|♦ Blow Fish ♦||
Grants the player poison damage. Lowers base damage.
|Ceremonial Dagger||Killed enemies have a chance to shoot out knives.|
|Cpn. First Mate||Increase all the player's stats.|
|Cheese Burger||Increase the player's maximum health by 4 and gives the player 2 health. Restore all of your damaged health.||$125|
||Splits bombs into 3 smaller bombs. (Explodes once, splits into 3 separate bombs, which then explodes as well)||$400|
|Credit Card||Removes the cost of every Gift Shops items,Allows the player takes all of the items for free||$200|
|Cocaine||Increase your movement speed(+0.7)and Fire rate(+0.1)but reduce the player's maximum health by 2.||$110|
||Reveals entire map, including normal rooms and special rooms.||
|Crystal Ball||Reveals every special rooms inside the map|
|Davy Jones Locker||Davy PWNS Locker! Adds 4 to the health cap, increases fire rate, damage, speed, and I think it adds a random amount of shields.||$1250|
|Demolition Joe||Increase the chance of enemies dropping bombs when killed.||$200|
|Fire Mine||Weapon projectiles have a chance to shoot a fireball that explode on contact, sending enemies on fire.||$625|
Doubles the invincibility timer on acid and lava.
|Full Metal Jacket||Gives the player 10 armor then increase the maximum health by 4 and movement speed(+0.15)|
||Allows the player to walk on the ceiling instead of jumping.||$400|
|Green's Ovaries||Doubles invincibility timer. (This is a direct reference to YouTuber Green9090, the symbol for the item is even his YouTube channel logo)||$350|
Gives the player sticky bombs.
Gives the player 2-6 health.
|Hockey Mask||Enemies that inside the room will be spawned with 20% less health due to this item.||$230|
More loot will drop from enemies.
|Iron Bar||Grant the player's own weapon to have an chance to fires out an concussive projectiles which,causes mobs to walk around randomly.||$175|
|Iron Heart||Health has no cap limit.||$750|
|Joker Card||Teleports the player at the nearest Gift Shop in next floors. Pays next floor Gift Shop item by this thing. Single use.||$100|
|Kiss of Death||
Increases the player's weapon damage. Adds 0.15 to your damage multiplier.
|Lighthouse||Grants 3 armor when player's health reaches 1. Ability resets after the player picks up another red heart.||$720|
Increases the players movement speed and fire rate. +1 Speed, +0.1 Fire Rate
|Pyro Bombs||Gives the player 99 bombs.||$500|
Automatically collects loot from enemies. (Increases your collection radius to 48)
Increases the player's damage multiplier with 0.05.
|Motorboat Battery||Powerups will be 'overcharged' through this item, Allowing those Powerups to be used twice.|
Gives the player a random item.
|Old Socks||Superweapons deal much more damage to enemies(+0.25)rather than the main weapons do.|
|Piece of Eight||Increases the player's speed (+1) and damage (+0.1).||$400|
Adds poison damage to all player created bombs. Does not include non-bomb explosives
Doubles bomb damage. Does not include non-bomb explosives (rockets/blowfish).
|Power Armor||Increase the player's movement speed(+0.1.25) and defence(0.7). Gives the player 3-10 Armors that adds on how much the player's own maximum health cap has.||$540|
Increases the player's movement speed (+1), fire rate (+0.1), and damage (+0.1), but reduces the player's maximum health by 3.
Increases the player's movement speed by 25% when on the ground
Cuts all prices within Gift Shops in half. Stacks with Golden Scissors but seems to wear off if stacked (prices on later levels(?) are normal (not halved))
Increase the chance of enemies dropping armor.
|Sniper||The player's own weapon increases in both range and projectile speed.|
|Spiked Collars||Approaching and get touched by aggresive enemies will get harmed at the point of -50 damage by this deadly collar itself.||$195|
Increase the player's maximum health by 2 and gives the player 2 health. Increases range of thrown bombs.
Also increases the range of thrown weapons such as the sickle or trident and allows them to be charged more quickly.
Allows the player to jump higher (+3 Jump Height).
|Starfish||Allows the player to respawn once after death.||$600|
|Steam Summer Sale||Reduces all Gift Shops item price by 50%.||$450|
Increases the player's rate of fire (+0.05)
|Utility Belt||Allows the player to carry two different Powerups on the item slot. Increase Superweapon ammo capacity by 30%.|
|Vitamin C||Increases maximum health by 2 and gives the player one health.||$120|
Increase movement speed (+1.5).
|Strange Mushroom||Increase Damage(+0.5),Range(+0.12). Lowered Speed(-0.4)||$190|
|Chewed Map||Gives the player an some random chance to reveal parts of the special rooms(excluding Dark rooms)in the floors. Doesn't reveal regular rooms in the map.|
|The Fool||Doubles damage given and taken.||$350|
|Shared Magazines||Makes the main weapons has a limited ammo pool that shares with the Superweapons but grant the main weapons' infinite chargeable ammo.|
|Power of the Gods||Random powerup.||
|Angel Wings||Double jump. When combined with Iris's Wings, grants infinite jumps.||$325|
|Psychic Spoon||Grants weapon projectiles an effect to seek out certain enemies.||$200|
|Petrifying Contacts||The player's weapon projectiles now have an chance to freeze enemies in place.|
|Pumpkin Head||Lowers and halves most enemies and Bosses' maximum HP by 40%. Increase Defence(0.14).|
|Chameleon||Makes yourself invisible to the enemies’eyes. Enemies will have an 10% chance to won’t attack at all when the player enter the room for few seconds.||$195|
|Bloody Dubloon||Pay health(not max health) for shop items. Cost is cash cost divided by 75.||$200|
|Can of Beans||Do 10 damage + poison per second to enemies within 4 units of the player (a room being 48 units).||$300|
|Superammo Boost||Superweapon ammo now gives 10 ammo instead of 5.||$300|
|Tesla Coil||Doubles superweapon ammo cap||$100|
|Bucket of Tar||Refills superweapon ammo.||$100|
|Bucket of Chum||Increase Damage(0.012). Lowered speed. (-0.2).|
|Cannon Balls||Damage +0.15, Fire Rate -0.1||$275|
|Lottery Tickets||Doubles loots taken from killed enemies. Doubles also your current acquired Coins and Bombs.||$100|
|Piracy||Gives the player $10 every time they take damage.||$225|
|Mushroom||Decreases the size of the player's hitbox, makes player smaller, increases speed||$250|
|Spreadshot||The player's weapons now can shoot out an spread of three projectiles at once. lowered projectile delay(-2.1)and fire rate(-0.3).||$165|
|Homing Bullets||Grant the player's weapons to now shoot an projectiles that homes at the enemies.|
|Magic Mushroom||Increases the player's every stats you can think of and enlargens the player's own size and hitbox by 60%, Which makes the player larger like a giant. Restores your health.|
|Sea Legs||300% speed boost (biggest in the game)||$600|
|Sail||25% move speed boost while in the air.||$150|
|Holy Water||Restores all health||$150|
|Rage||Damage +0.025 for every kill. Damage -0.025 every second. Damage stops lowering before it would count as a damage down.||$300|
|Zen focus||25% Longer powerup duration.||$200|
|Shell||Lose hearts before armor when damage is taken.||$400|
|Transquilizer Darts||Grant the weapons an chance to shoot an projectiles that slowing down enemies when hit. Increased fire rate(+0.5).||$275|
|Naval Training||Damage +0.2, Fire Rate +0.2||
|Kevlar Vest||Increase the player's maximum Defence by +0.5 and add two Armor||$250|
|Helmet||Increase the player’s maximum Defence by +0.5 and Damage +0.4.Adds one Armor||$125|
|Lead||Increase damage, decrease speed||$250|
|Polyphemus||Projectiles fired from the gun will having an greater strength and also increases in both size and damage(+0.15). Lowered fire rate(-0.2). Does not affect enemy projectiles.|
|Meat Stew||Refills all health, Grant a 3-4 Hearts into the health cap.|
|Oil Can||Damage Up||$150|
|Gun Holster||Grant the player an ability to carry an additional slot for two different Superweapons.|
|Mysterious Serum||Increases the player's Hitbox Size(+0.23) and Defence(+0.8) but lowers your weapon's accuracy(-0.4).|
|Red Tearstone Ring||
Damage +0.25 at 2 red hearts. Damage +0.5 at 1 red heart. Damage +1 at 0 red hearts.
|Hans Chainsaws||When throwing bombs chainsaws rise from the groud upon explosion||$250|
|Backpack||Allow the player to hold one more weapon slot for the inventory. cannot hold Superweapon on the slot itself.|
|D0xy||Changes pain noises||$0|
|Chain||Fire rate +1.5|
|Chosen One||Dash quickly by double tapping a movement key|
|Crate of Grenades||the player's weapon projectiles explode on contact.|
|Eye of Dubbbz||Make every floor a dark floor for the rest of the run|
|Death's Eyes||The player's vision now have an chance to see how much remaining health the enemies inside the room has. Increase damage (+0.2).|
|Coin of Fate||Launches into the air and flips. If it lands on the smiley side: Max Health +2, Armor +2, Fire Rate +0.15, Damage +0.15, Speed +2. Skull and bones side: Max Health -3.|
|Brown Coat||The player would gain/lose 1,5 more Health, Armor, Bombs and Coins, depends on how much health the player have. Increase Speed.|
|Eye Patch||Makes dark floors less dark but you lose your crosshair.||$100|
|Hearts Implants||Allow the player to respawns back from the death twice.|
|Flipper||Makes player projectiles bounce. When a shot bounces, it gains 20% damage and loses 20% speed. Once a shot loses half its initial speed it stops bouncing|
|Digitat Defibrillator||Revives all enemies on the floor. Can be acquired multiple times.||$1|
|Cyborg||Everytime you shoot with your weapons, The player's cybernetic eye will fire out an piercing laser with the unlimited range from it's left and increase Fire rate(0.07).||$85|
|Dinghy||Makes generated floors half as large for the rest of the run||$175|
|Ghost||Lowers gravity. Hold jump to float upwards.|
|Evil Eye||Bullets pierce enemies|
|Kamikaze||Uses your bomb supply as your health supply. Explode every time you take damage. Gives you 3 bombs|
|Halo||Creates light around the player|
|Keg||Max health +3. Totally fills health|
|Left Hand||Removes the main weapons, but grants infinite superweapon ammo|
|Mario||Pressing jump while in the air shoots you toward the ground|
|Mystery Chest||Spawns two random items.|
|Propeller||Fire rate +0.15||$150|
|Oar||Allows you to jump lower by tapping jump, and higher by holding jump, rather than always jumping to max height|
|Pentagram||Increase Damage(0.128).Grant the player an ability to inflict an fear blast on nearby enemies on the room everytimes you got hit by them||$666|
|Rabbit's Foot||50% more powerup drops||$200|
|The King of the Hills||Increases Damage(+0.5), Defence(+0.8) Fire Rate(+0.13) and Speed(+0.7).|
|Vampire||Lose 1 health every 5 seconds. Gain 1 health for every kill. Spawn hearts for every kill if health is maxed out.|
♦= Bloody dubloon prices are still missing.
♦= 1.7 updates are partially missing, or incomplete.
Boss Specific DropsEdit
The items listed below are those which can only be dropped by Bosses.
|Adaru's Sawfish||Grants the player an spinning sawfish under the player's legs that deals moderate damage to mobs when they touch the sawfish. Can knock bombs away||Adaru|
Increases the player's damage.
|♦ Blow Fish ♦||
Grants the player poison damage. Lowers base damage.
Increases the player's maximum health by 6 but lowers movement speed by 1.
|♦ Iris' Wings ♦||
Grants the player the ability to double jump. Having two or more allows the player to fly by rapidly tapping the jump key.
|Iris and Aerie|
Weakens homing capabilities (white plasma balls), also slows down the movement of Gaanguses and Skortches.
Increases the player's movement speed.
Grants the player floating bombs.
Increases the player's damage and gives poison damage.
|Snail Shell||Gives you 7 armor and a small speed down.||The Snail|
|Scubalien's Shell||Turns your bombs into glowing turtle shells that bounces allover the place that explodes after an certain amount of time.||Scubaliens|
|Ship's Hull||Makes the player immune to liquid hazards such as lava and acid.||Bismark|
|Dahlia's Knife||GET OUT NOW, SPOILER ALERT, SEE THE PAGE FOR MORE INFORMATION OR STAY OFF FROM THIS PAGE SO TO NOT RUIN YOUR EXPERIENCE ON THIS GAME -Gorton||??????|
Powerup Items Edit
The items listed below are single use items dropped by enemies, bosses, or from the Power of the Gods item. They grant immediate, usually temporary bonuses.
Doubles movement speed for 30 seconds
Cuts the price of every item on the floor in half
Take no damage from acid/lava/blood for 30 seconds
|Slowmo||Makes everything move at half speed and doubles movement speed for 30 seconds|
|Heart of Gold||Sets current health to max health|
|Wildcard||Performs the function of a random powerup|
|Dice||Changes every item on the floor to a different item (shops, pedestals, etc)|
|Ankh||15 seconds of total invulnerability to damage|
|Assault||Doubles damage and fire rate for 30 seconds|
|Battery||Fill superweapon ammo|