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Rum

Rum in a mini-boss room.

Picked up items are presented to the player on a pedestal. These items can be found in Boss Rooms, Mini-Boss Rooms, and Gift Shops. The items in the boss and mini-boss rooms are rewards and can be taken by the player for free. Items appearing in the gift shop have a set cost displayed beneath the name of the item. If the player has the required funds, they may purchase the item through the use of the "use" key (default E). If the item is a weapon, the weapon you are currently holding will be switched with the one on the pedestal. If you purchased a weapon in the gift shop, you can switch between the weapon you bought and the weapon you had before however many times you want for no cost.


Normal DropsEdit

These items can be found in either Gift Shops or Mini-Boss Rooms. Note that there are a few items which can be found anywhere. Should the player already have an item that a Boss should drop, a random Item will appear in its place.

Item Icon Effect Cost
Adderall Adderall

Increases movement speed via a 1.15x multiplier.

$100
Anchor Anchor

Allows the player to fall faster. Increases Jump Height with 5 and Gravity by 50%

$25

Armor Box

ArmorBox

Grants the player 2-6 armor.

$150
Beard
Beard
Do more damage close up. Damage multiplier is added to with the value of the formula ((36-Distance)/100) $300
Blast Shield
Blast shield
Take no damage from your bombs, explosive barrels, turtle missiles, or suicide bomb frogs.

Can be dropped from explosive barrels.

$150
Bomb Box BombBox

Gives the player 2-6 bombs.

$50
Bottle Opener
Bottle Opener
Remove maximum special ammo.
Blow FishBlowFish

Grants the player poison damage.  Lowers base damage.

$350
Cherry Bomb
Screen Shot 2013-08-05 at 2.38.18 AM
Splits bombs into 3 smaller bombs. (Explodes once, splits into 3 separate bombs, which then explodes as well) $400
Compass
Compass
Reveals entire map, including normal rooms and special rooms.

$350

Davy Jones Locker Davy PWNS Locker! Adds 4 to the health cap, increases fire rate, damage, speed, and I think it adds a random amount of shields. $1250
Flip Flops FlipFlops

Doubles the invincibility timer on acid and lava.

$150
Gaangus' Soul
Screen Shot 2013-08-05 at 2.41.33 AM
Allows the player to walk on the ceiling instead of jumping. $400
Green's Ovaries
Greensovaries
Doubles invincibility timer. (This is a direct reference to YouTuber Green9090, the symbol for the item is even his YouTube channel logo) $350
Gum Gum

Gives the player sticky bombs.

$50
Health Box HealthBox

Gives the player 2-6 health.

$100
Horseshoe Horseshoe

More loot will drop from enemies.

$250

Iron Heart Health has no cap limit. $750
Kiss of Death KissofDeath

Increases the player's weapon damage. Adds 0.15 to your damage multiplier.

$300
Lighthouse

Screen Shot 2013-08-05 at 2.34.19 AM

Grants 3 armor when player's health reaches 1. Ability resets after the player picks up another red heart. $720
Lightning Bolt LightningBolt

Increases the players movement speed and fire rate. +1 Speed, +0.1 Fire Rate

$400
Magnet Magnet

Automatically collects loot from enemies. (Increases your collection radius to 48)

$50
Mega Bullets MegaBullets

Increases the player's damage multiplier with 0.05.

$100
Mystery Box MysteryBox

Gives the player a random item.

$200
Piece of Eight Piece of Eight Increases the player's speed (+1) and damage (+0.1). $400
Poison Bombs PoisonBombs

Adds poison damage to all player created bombs. Does not include non-bomb explosives

$150
Powder Keg PowderKeg

Doubles bomb damage. Does not include non-bomb explosives (rockets/blowfish).

$150
Rum Rum

Increases the player's movement speed (+1), fire rate (+0.1), and damage (+0.1), but reduces the player's maximum health by 3.

$250
Sand Shark
Sand shark

Increases the player's movement speed by 25% when on the ground

$400
Scissors Scissor

Cuts all prices within Gift Shops in half. Stacks with Golden Scissors but seems to wear off if stacked (prices on later levels(?) are normal (not halved))

$350
Shield Lover ShieldLover

Increase the chance of enemies dropping armor.

$200
Spinach Spinach

Increase the player's maximum health by 2 and gives the player 2 health. Increases range of thrown bombs.

Also increases the range of thrown weapons such as the sickle or trident and allows them to be charged more quickly.

$250
Spring Spring

Allows the player to jump higher (+3 Jump Height).

$150
Starfish
Starfish
Allows the player to respawn once after death. $600
Trigger Finger TriggerFinger

Increases the player's rate of fire (+0.05)

$100
Vitamin C
Vitamin C
Increases maximum health by 2 and gives the player one health. $120

Winged Foot

WingedFoot

Increase movement speed (+1.5).

$200

The Fool
The Fool
Doubles damage given and taken. $350
Power of the Gods
Power of the gods
Random powerup.

$50

Angel Wings
Angel wings
Double jump. When combined with Iris's Wings, grants infinite jumps. $325
Bloody Dubloon
Bloody dub
Pay health(not max health) for shop items. Cost is cash cost divided by 75. $200
Can of Beans
Can of beans
Do 10 damage + poison per second to enemies within 4 units of the player (a room being 48 units). $300
Superammo Boost
Ammo boost
Superweapon ammo now gives 10 ammo instead of 5. $300
Tesla Coil
Tesla Coil
Doubles superweapon ammo cap $100
Bucket of Tar
Bucket of rar
Refills superweapon ammo. $100
Cannon Balls
CANNON BALLS
Damage +0.15, Fire Rate -0.1 $275
Piracy
Piracy
Gives the player $10 every time they take damage. $225
Mushroom
Mushroom
Decreases the size of the player's hitbox, makes player smaller, increases speed $250
Sea Legs
Sea legs
300% speed boost (biggest in the game) $600
Sail
Sail
25% move speed boost while in the air. $150
Holy Water
Holy water
Restores all health $150
Rage
Rage
Damage +0.025 for every kill. Damage -0.025 every second. Damage stops lowering before it would count as a damage down. $300
Zen focus
Zen focus
25% Longer powerup duration. $200
Shell
Shell
Lose hearts before armor when damage is taken. $400
Naval Training
Naval Training
Damage +0.2, Fire Rate +0.2

$400

Lead
Lead
Increase damage, decrease speed $250
Oil Can
Oil can
Damage Up $150
Red Tearstone Ring
Tearstone ring

Damage +0.25 at 2 red hearts. Damage +0.5 at 1 red heart. Damage +1 at 0 red hearts.

$350

Hans Chainsaws
Chainsaws
When throwing bombs chainsaws rise from the groud upon explosion $250
Doxy
Doxy
Changes pain noises $0
Chain
Chain
Fire rate +1.5
Chosen One
Chosen One
Dash quickly by double tapping a movement key
Eye of Dubbbz
Eye of dubbbz
Make every floor a dark floor for the rest of the run
Coin of Fate
Coin of Fate
Launches into the air and flips. If it lands on the smiley side: Max Health +2, Armor +2, Fire Rate +0.15, Damage +0.15, Speed +2. Skull and bones side: Max Health -3.
Eye Patch
Eye Patch
Makes dark floors less dark but you lose your crosshair.
Flipper
Flippers
Makes player projectiles bounce. When a shot bounces, it gains 20% damage and loses 20% speed. Once a shot loses half its initial speed it stops bouncing
Digitat Defibrillator
Defibrillator
Revives all enemies on the floor. Can be acquired multiple times. $1
Dinghy
Dinghy
Makes generated floors half as large for the rest of the run $175
Ghost
Ghost
Lowers gravity. Hold jump to float upwards.
Evil Eye
Evil eye
Bullets pierce enemies
Kamikaze
Kamikaze
Uses your bomb supply as your health supply. Explode every time you take damage. Gives you 3 bombs
Halo
Halo
Creates light around the player
Keg
Keg
Max health +3. Totally fills health
Left Hand
Left hand
Removes the main weapons, but grants infinite superweapon ammo
Hook
Hook
Damage +0.15 $150
Mario
Mario
Pressing jump while in the air shoots you toward the ground
Mystery Chest
Mystery chest
Spawns two random items.
Propeller
Propeller
Fire rate +0.15 $150
Oar
Oar
Allows you to jump lower by tapping jump, and higher by holding jump, rather than always jumping to max height
Rabbit's Foot
Rabbit's foot
50% more powerup drops $200
Vampire
Vampire
Lose 1 health every 5 seconds. Gain 1 health for every kill. Spawn hearts for every kill if health is maxed out.

♦ = This item can be dropped by Greebler or found in Gift Shops and Mini-Boss Rooms.

♦= Bloody dubloon prices are still missing.

♦= 1.7 updates are partially missing, or incomplete.

Boss Specific DropsEdit

The items listed below are those which can only be dropped by Bosses.

Item Icon Description Boss
Banshee's Scream BansheesScream

Increases the player's damage.

Banshee
Blow FishBlowFish

Grants the player poison damage.  Lowers base damage.

Greebler
Dobee's Blubbler Blubber

Increases the player's maximum health by 6 but lowers movement speed by 1.

Dobee
Hanz's Coat HanzCoat

Increases the player's maximum health by 2 (unfilled) and gives 5 armor.

Hanz
♦ Iris' Wings ♦ IrisWings

Grants the player the ability to double jump. Having two or more allows the player to fly by rapidly tapping the jump key.

Iris and Aerie
Mermaids Harp [[]]

Weakens homing capabilities (white plasma balls), also slows down the movement of Gaanguses and Skortches.

Mermaid
Omni's Tentacles Tentacles

Increases the player's movement speed.

Omni
Skullito's Soul SkullitosSoulpng

Grants the player floating bombs.

Skullito
Speiga's Fang SpeigasFang

Increases the player's damage and gives poison damage.

Speiga

♦ = This item can be dropped by Greebler or found in Gift Shops and Mini-Boss Rooms.

Powerup Items Edit

The items listed below are single use items dropped by enemies, bosses, or from the Power of the Gods item. They grant immediate, usually temporary bonuses.

Item Icon Description
Runner
Runner

Doubles movement speed for 30 seconds

Golden Scissors
Gold scissors

Cuts the price of every item on the floor in half

Hotfeet
Hot feet

Take no damage from acid/lava/blood for 30 seconds

Slowmo
Slowmo
Makes everything move at half speed and doubles movement speed for 30 seconds
Heart of Gold
Heart of gold
Sets current health to max health
Wildcard
Wildcard
Performs the function of a random powerup
Dice
Dice
Changes every item on the floor to a different item (shops, pedestals, etc)
Ankh
Ankh
15 seconds of total invulnerability to damage
Assault
Assault
Doubles damage and fire rate for 30 seconds
Battery
Battery
Fill superweapon ammo

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