A good starting weapon which has a charge time and shoots arrows in an arc.
An alien-like weapon, the minigun shoots green orbs which do a sizeable amount of damage on impact.
This gun boasts the ability to shoot live Bombs at your foes, but requires some tricky aiming to use effectively.
|♦ M14 ♦||Gift Shop||
A seemingly standard issue machine gun that scales very well with upgrades.
|♦ Rocket Launcher ♦||Gift Shop||
A weapon which uses rockets as its projectiles and has very good splash damage.
A good all-around weapon which works similarly to the M14. Best used in close proximity.
This former farming tool has now turned into a deadly weapon which can be thrown by the player and then returned like a boomerang.
♦ Trident ♦
♦ = The player cannot spawn with this weapon.
|Blowfish Gun||Gorton||A weapon that shoots blowfish. The blowfish homes in on enemies, explodes on impact, and poisons them overtime.|
|Cannon||The Tank||A cannon that shoots giant cannonballs. Upon use, the cannon will emit a light, indicating a delay. A giant cannonball shoots out and will cause major damage to anything in its path. Preferably this should be used on bosses and mini-bosses since they are large, and will take a chunk out of their life bar.|
|Converter||None (Found in Shops)||Turns its ammo into coins when it fires. Can also randomly generate health or armor. Consumes 2 ammo per shot.|
|Hanz' Pistol||David Bowie||A revolver that uses one charge per shot.|
|Laser Rifle||Gilead||A laser that fires a constant beam of energy while trigger is held down.|
|Tenchi Sword||Dy-No-Mite!||A katana sword wielded by the Tenchi ninjas. This weapon makes the Dy-No-Mite! character effective at dealing with opponents point-blank range.|
|Recoil Rifle||None (Found in Shops)||A pink air rifle found in shops. This weapon will consume 1 ammo per shot and propel the player in the opposite direction the gun is pointed. It has no effect on enemies|